![]() ![]() Leads & effect-leads (screeches, stabs, acid)Īnd effects (reversed cymbals/crashes, noise rises, filtered kicks, channel effects like low/highpass and other) this is the most common way but as in all forms of art and music – this depends on the artist and the piece of music itself Percussion, Instruments and FX Outro – Just like the mid-outtro the outrro is a “reversed” intro. mostly it “builds down” just like the mid-intro has built up, but there are also mid-outros which use parts of the climax. ![]() Mid Outro – The mid-outro mostly sounds like a alternative mid-intro. Older hardstyle tracks have shorter breaks and less use of melodic elements, the main focus in these breaks is on bringing in a new screech, or pattern or a very short melodic (303, stabby lead or similar) pattern.Ĭlimax – The climax is the most energetic part of the track and features the main kick, while in the intro and outtro other kicks or parts of this kick can be used. A climax can also be an anti-climax: anti-climaxes can be very diverse, just like climaxes, they can add rawness to a track or they can destroy it completely. An example for an anti-climax would be Zatox – “Ear Fucking”Īn anticlimax does not have a melody and mostly sounds like some kind of alternated mid-outro, most common (these times) are non-reverse (signature-)kicks and a different sound/screech-pattern then in the outtro and mid-outro, but this can be very very different depending on the track, the artist the atmosphere and the harmony of the track. Newer hardstyle tracks mostly have very very melodic breaks with pads and plucky leads or also piano, some even with very heavy vocal use. It is also mostly the main appearance of the melody or the melodic pattern the track follows When this part comes in the mix the audience will be already recognizing the track while the other one is still played, fades out or is already faded out.īreak – There are a few different kinds of breaks: breaks which have two melodies, breaks which have a two parts with different instruments, breaks with heavy vocal use, short breaks, long breaks etc… as a producer the break is your main chance to give the track a certain feeling or to boost up the feeling and atmosphere the track already has. Mid Intro – In the mid-intro the first real characteristics of the track start to come out, this could be certain sounds or screeches aswell as vocals and other stuff sometimes also parts of the melodic pattern start to come out Intros are mostly important for mixing, less for listening, as a producer you mostly have to accept that this part maybe won’t be heard by the audience. Intro – Intros feature the basic percussion and after 16-32 bars the kick hits in. Intro-midintro-break-climax-midoutro-outro ![]() The structure of a typical hardstyle song is ![]()
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